Play buttons allow users to play cues on linear interfaces running in the background, or play the cue and jump to the interface it is a part of.

This means that interfaces can be created with simple buttons to jump to key points within a linear lists in the background, or be transported to the cue and list in question.

Action Map#

The action map below details the point at which the command is sent from a Play button.

Touch ReadyTouch BeginTouch HoldTouch ReleaseTouch End


Within this control's settings two fields can be defined:

  • Target Interface - Allows for selection of the target control or interface to be actioned when triggering.
  • Go To Interface - When set to yes takes the user to the interface with the cue being interacted with.